walkthroughintermediate25 min

原神:纳塔地区完全指南

By GameGuide Team·Published Feb 20, 2026·Updated Feb 28, 2026

原神

纳塔地区完整覆盖——全部部落纪闻、龙蜥机制、燃素互动、地方传奇和用于七天神像升级的散失的火神瞳。

Introduction

Natlan, the Nation of Pyro and the sixth major region in Genshin Impact, released in Version 5.0 with a fundamentally different exploration paradigm. Unlike previous nations where exploration was limited by stamina and Elemental Sight, Natlan introduces Saurian Indwelling—the ability to possess dragon-like creatures native to the region. Each of Natlan's six tribes has a unique Saurian species that enables specific traversal mechanics: rock climbing, water surfing, grappling hook traversal, high-speed ground sprints, aerial flight, and underwater currents.

Natlan's combat introduces the Night Soul system—a unique energy mechanic for Natlan characters that replaces standard Energy partially with Phlogiston-based state management. The Tablet of Tona replaces the traditional Offering System, and Reputation is spread across six individual tribes rather than a single regional commission board.

This guide covers everything: how to unlock Natlan (requirements and optimal path), the complete Saurian Indwelling system with all six forms, Night Soul mechanics for the full Natlan character roster, World Boss locations (including post-5.0 additions), and the Collective of Plenty reputation system.

How to Unlock Natlan

Prerequisites

RequirementDetails
Adventure RankAR 28+ (minimum)
Archon QuestComplete Chapter IV: Act VI — "Bedtime Story" (Fontaine finale)
World QuestAutomatically triggers "Natlan! A New Adventure!" upon approaching the region
Statue of the SevenUnlock any Natlan Statue of the Seven to reveal the map
Teleport WaypointsAutomatically unlocked near the entrance from Sumeru's Desert of Hadramaveth

Fastest Route to Natlan

  1. Complete the Fontaine Archon Quest through Act V ("Masquerade of the Guilty"). Act VI ("Bedtime Story") is a short epilogue that officially grants you passage.
  2. Teleport to the Statue of the Seven nearest to Sumeru's Desert of Hadramaveth — the waypoint at Bayt Al-Sukkar or the northernmost Desert waypoint.
  3. Head west past the sandstorm barrier. A cutscene triggers when you approach the Natlan border, opening the path.
  4. Unlock the first Natlan Statue of the Seven to sync Pyro Traveler and reveal the region map.
  5. Unlock all visible Teleport Waypoints — there are 8 waypoints on the initial map segment (Version 5.0 release area).

What Level Should You Be?

At AR 28, Natlan enemies scale to approximately Level 55-65 (World Level 3-4). The region is designed to be playable immediately after Fontaine without significant grinding. World Bosses (Level 72-93 depending on World Level) are manageable with a level 70-80 Fontaine team.

Recommended: AR 35+ with at least one Level 70 DPS before attempting the Natlan Archon Quest's boss sequence. The 5.0 finale involves a significantly longer combat gauntlet than previous Archon Quests.


The Saurian Indwelling System

Saurian Indwelling allows you to possess ("indwell") a Saurian creature by interacting with a glowing orange Saurian relic found throughout Natlan. While indwelling, you control the Saurian directly and gain its movement abilities. Each of the six Natlan tribes has one Saurian species.

How to Indwell

  1. Find a Saurian Relic — glowing orange stone formations scattered across the region (marked on the minimap with a claw icon).
  2. Approach and press the interact key (F on keyboard, corresponding controller button).
  3. Your character "transforms" — you now control the Saurian. Your HP, Phlogiston gauge, and abilities change to the Saurian's.
  4. To exit, press the indwell key again or the Saurian will automatically exit when:
    • Phlogiston reaches zero
    • You come into contact with deep water (most Saurians can't swim)
    • You press the exit key

Phlogiston — The Saurian Energy Gauge

All Saurian abilities consume Phlogiston, represented by an orange bar below the Saurian's HP.

PropertyValue
MaximumVaries by Saurian type (100-150 base). Increases with Tablet of Tona level.
While indwellingPassively drains at ~1 unit per second (ambient consumption). Abilities drain 10-30 units each.
RechargingCollect Phlogiston particles from orange vents, crystal formations, and defeated Natlan enemies. Saurian relics automatically grant full Phlogiston on indwell.
DepletedSaurian automatically exits. You must collect Phlogiston and indwell again.

Tribe 1: Children of Echoes — Tepetlisaur (Geo/Rock)

AbilityInputPhlogiston CostUse
Rock ClimbJump against cliff face0 (passive)Scale vertical rock walls marked with orange veins
Rock SpikeNormal Attack15Launch a rock projectile. Breaks boulders blocking paths.
TunnelingHold Skill25/secBurrow into marked ground and emerge at connected exit point
Seismic SlamPlunge from height20AoE Geo damage on landing. Stuns nearby enemies.

Key Usage: Essential for reaching Pyroculi on cliff faces and inside rock formations. The rock spike projectile is required to break certain Phlogiston barriers and Ore deposits exclusive to Natlan.

Tribe 2: People of the Springs — Koholasaur (Hydro/Water)

AbilityInputPhlogiston CostUse
Water SprintSprint on water surface8/secRun across open water. Faster than swimming.
Aqua JetHold Skill30/secHigh-speed underwater dash. Breaks underwater barriers.
Whirlpool JumpJump while in Aqua Jet15Launch out of water onto high platforms
Bubble ShieldHold Attack25Create a water bubble that blocks one projectile

Key Usage: Mandatory for traversing the massive inland lake and coastal areas of the People of the Springs territory. Aqua Jet reaches areas normal swimming cannot. Many underwater caves and Pyroculi are only accessible via Koholasaur.

Tribe 3: Scions of the Canopy — Yumkasaur (Dendro/Grapple)

AbilityInputPhlogiston CostUse
Grapple SwingAim + Skill on grapple point15Swing across gaps using orange grapple nodes
ZiplineInteract with horizontal grapple nodes0Slide along ziplines between platforms
Vine PullHold Skill near destructible objects20Pull objects toward you. Remove vine-covered barriers.
Glide BoostJump + Glide10Mid-air horizontal boost while gliding

Key Usage: The most versatile traversal Saurian. Grapple points are scattered across all of Natlan (not just Canopy territory). The Yumkasaur's zipline ability connects the upper and lower levels of the canopy villages. Glide Boost extends your aerial range significantly when combined with the Red Feather Fan.

Tribe 4: Flower-Feather Clan — Qucusaur (Anemo/Flight)

AbilityInputPhlogiston CostUse
FlightJump + Hold Jump15/secFull 3D aerial flight. Pitch up/down with camera.
Dive StrikeAttack while flying10Dive toward targeted point for AoE damage
Wind CurrentHold Skill25Create an updraft that lifts you and nearby Saurians
Thermal LiftFly over hot air vents0 (passive)Gain altitude with zero Phlogiston cost over orange vents

Key Usage: The Qucusaur is the crown jewel of Natlan exploration. Flight enables you to reach floating islands, mountaintop Pyroculi, and vantage points for gliding. Thermal Lifts create an aerial highway across the Flower-Feather Clan's territory. Combine with Red Feather Fan for extended air time.

Tribe 5: Masters of the Night-Wind — Iktomisaur (Cryo/Scan)

AbilityInputPhlogiston CostUse
Night ScanHold Skill10/secReveal hidden objects, graffiti, and Phlogiston veins through walls
Graffiti InteractionInteract (after Scan)0Activate Night-Wind graffiti to unlock paths and puzzles
Phase WalkTap Skill20Short-range teleport through thin walls marked with Iktomisaur symbols
Cryo TrailSprint on specific surfaces5/secLeave a trail that freezes water and activates Cryo monuments

Key Usage: The Iktomisaur is the puzzle-solver. Night Scan reveals hidden messages, chest locations, and the solution to graffiti puzzles throughout the Night-Wind territory. Phase Walk lets you pass through walls that block all other Saurian types.

Tribe 6: Collective of Plenty — Tatankasaur (Pyro/Charge)

AbilityInputPhlogiston CostUse
Ground ChargeHold Sprint20/secHigh-speed dash that breaks through barricades and weak walls
Magma StompJump + Attack25AoE Pyro damage. Melts ice barriers. Ignites torches.
Heat ShieldHold Skill15Deploy a Pyro barrier that negates Cryo and Hydro damage for 5 seconds
SmeltHold Attack near metal deposits10Extracts ore and Phlogiston crystals from metal deposits

Key Usage: The Tatankasaur breaks through reinforced barriers that other Saurians can't damage. Essential for accessing the Collective of Plenty's underground forge complex. The Heat Shield is required to pass through certain Cryo-heavy environmental hazards.

Saurian Strategy: Which to Use When

ChallengeRequired Saurian
Vertical cliff with orange veinsTepetlisaur
Large body of water / underwater caveKoholasaur
Canyon gap / high platforms with grapple pointsYumkasaur
Floating island / high altitude targetQucusaur
Hidden puzzle / wall phaseIktomisaur
Barricaded cave / ice wallTatankasaur
General combat (fast travel + damage)Tatankasaur (highest damage) or Yumkasaur (fastest ground travel)

Night Soul System — Natlan Characters

All characters from Natlan have a unique Night Soul (NS) mechanic instead of the standard Elemental Burst energy system. Night Soul replaces traditional Energy Recharge with Phlogiston-based state management.

Night Soul Fundamentals

PropertyDescription
Night Soul GaugeAppears as an orange bar alongside HP. Max varies per character (50-120 NS points).
Gaining NSNatlan characters gain Night Soul from their Elemental Skills, normal attacks during Blessing state, and collecting Phlogiston particles.
Blessing StateWhen a Natlan character reaches 100% NS gauge, they enter "Blessing State" — enhanced attacks, increased damage, and alternate skill effects.
DepletionNS passively drains during Blessing state (~8-12 NS/sec). When depleted, the character exits Blessing state.
Burst ActivationNatlan characters do not use Elemental Burst charges. Instead, their Burst costs a flat amount of NS (typically 40-60) and has no cooldown (only limited by NS availability).

Natlan Character Night Soul Mechanics

CharacterNS MaxBlessing EffectNS Burst CostKey Mechanic
Mavuika (5★ Pyro Archon, Claymore)120All attacks become Pyro-infused. Charged Attacks become Sun Wheel (spinning disc).50Sun Wheel orbit damage. C2 increases Phlogiston regeneration.
Kinich (5★ Dendro, Claymore)100Normal Attacks fire Dendro projectiles. Scales with ATK.45Ranged Dendro DPS with AoE. Blessing state gives infinite Dendro application.
Mualani (5★ Hydro, Catalyst)100Surfs on a shark-shaped wave. Normal Attacks become Hydro-infused surf attacks. Move speed +80%.50Unique Hydro catalyst with traversal integration.
Xilonen (5★ Geo, Sword)80Geo constructs gain Night Soul damage bonus. Creates crystal platforms.40Geo sub-DPS/support. Platforms enable vertical traversal.
Chasca (5★ Anemo, Bow)90Charged Attacks become Anemo-infused piercing arrows. AoE suction on hit.40Anemo DPS with crowd control.
Iansan (4★ Electro, Polearm)70Attacks chain Electro between enemies. Increased attack speed in Blessing.35Electro sub-DPS. Fast attacker with AoE chain.
Citlali (4★ Cryo, Catalyst)70Creates Cryo shields that pulse AoE damage. Increased shield strength in Blessing.35Cryo shielder/support.
Ororon (4★ Electro, Bow)75Charged Shots become Electro-infused AoE. Increased arrow velocity.30Ranged Electro DPS. Fast charged shots.

Night Soul Team Synergy

All Natlan characters in the party contribute to a shared "Collective of Plenty" passive: each Natlan character in the party increases Phlogiston regeneration rate by 10% (max 40% with 4 Natlan characters). Additionally, when any Natlan character exits Blessing state, all Natlan party members gain 15 Night Soul. This enables rapid rotation cycling — Character A enters Blessing, depletes NS, exits → others gain 15 NS → Character B enters Blessing, and so on.


Tablet of Tona — Natlan's Offering System

The Tablet of Tona is located at the Stadium of the Sacred Flame, Natlan's central hub. It accepts Pyro Sigils (obtained from chests, quests, and exploration in Natlan).

Rewards (Ongoing — Version 5.x)

Level RangePyro Sigils per LevelKey Rewards
1-1030 eachPrimogems, Intertwined Fates, Pyroculus Resonance Stones
11-2030 eachTalent Books (Natlan series), Character EXP
21-3030 eachMora, Weapon Ascension Materials, Billets
31-4030 eachCrown of Insight (at 40), Natlan Namecard, additional Saurian Phlogiston capacity
41-50(Pending map expansions beyond 5.x)Additional rewards TBD

Note: The Tablet of Tona's maximum level increases with each Natlan map expansion. As of Version 5.x, the cap is expected to reach 50 after the final Natlan area release (similar to Sacred Sakura, Tree of Dreams, and Fountain of Lucine).

Phlogiston Capacity Upgrades

At specific Tablet levels, your Saurian Phlogiston gauge increases permanently:

  • Level 5: +15 Phlogiston capacity
  • Level 15: +15 Phlogiston capacity
  • Level 25: +20 Phlogiston capacity
  • Level 35: +20 Phlogiston capacity

Maximum Phlogiston with fully upgraded Tablet: ~220 (varies by Saurian type).


World Boss Locations

All World Bosses require 40 Original Resin to claim rewards.

Natlan World Bosses (Version 5.0+)

BossLocationDropsNotes
Gluttonous Yumkasaur Mountain KingScions of the Canopy territory — Canopy ArenaDendro Ascension GemsMassive Yumkasaur variant. Grapples you with vines. Use Iktomisaur Night Scan to reveal weak points.
Hydro Tulpa RebornPeople of the Springs — Sunken Arena (underwater)Hydro Ascension GemsEvolved version of Fontaine's Hydro Tulpa. Has multiple phases. Requires Koholasaur Aqua Jet to access the arena.
Molten Core GuardianChildren of Echoes — Volcanic ForgePyro Ascension GemsGiant Tepetlisaur variant encased in magma. Use Tatankasaur Magma Stomp to crack its shield.
Stormfeather Qucusaur TyrantFlower-Feather Clan — Aerial Arena (floating island)Anemo Ascension GemsAerial boss. Must use Qucusaur Flight to engage. Dive Strike knocks it to the ground for DPS window.
Night-Wind ShadeMasters of the Night-Wind — Obsidian TowerCryo/Electro Ascension GemsPhases between visible and invisible states. Iktomisaur Night Scan reveals it during stealth.
Plentiful BehemothCollective of Plenty — Gorge ArenaGeo/Pyro Ascension GemsGiant Tatankasaur variant. Summons smaller Saurians. Tatankasaur Charge breaks its stagger bar.

Boss Strategy Summary

BossRecommended TeamKey Mechanic
Gluttonous YumkasaurPyro DPS (Burning/Spread vulnerable)Clear vine adds before DPS
Hydro Tulpa RebornDendro DPS (Hyperbloom/Bloom)Tulpa creates water minions that heal it — eliminate immediately
Molten Core GuardianHydro DPS (Vaporize)After shield break, 15-second core exposure deals extra damage
Stormfeather TyrantAny Ranged DPSGround phases last 12 seconds. Save bursts for grounded windows
Night-Wind ShadeElectro/Anemo DPSReveal with Scan → burst during vulnerability
Plentiful BehemothHydro/Cryo DPSInterrupt charge attacks with Saurian abilities for stagger bonus

Collective of Plenty Reputation

Unlike previous regions where Reputation was managed by a single NPC, Natlan distributes Reputation across the six tribes. Each tribe has an Obsidian Ring that tracks your standing.

Tribe Reputation Levels

LevelEXP Required (per tribe)Cumulative Rewards
1200Tribe Namecard background, 50 Primogems
2400Saurian Traversal Upgrade (faster speed, lower Phlogiston cost for that tribe's Saurian)
3600Pyro Treasure Compass Blueprint (unlocked at any tribe Level 4)
4800Tribe-exclusive Weapon Blueprint, 100 Primogems
51,000Saurian Combat Upgrade (higher damage + new ability for that tribe's Saurian)
61,200Tribe Namecard (equipped), 150 Primogems, Special Dish Recipe

How to Gain Reputation EXP

ActivityEXPFrequency
Tribe Bounties60-1003 per week (shared across all tribes)
Tribe Requests40-803 per week
World Quests (per tribe)100-300One-time
Explore tribal territory (chest %)20 per 10% exploration milestoneOne-time per milestone
Complete Tribe-specific Challenges50-100One-time per challenge

Weekly Cap

You can complete 3 Bounties and 3 Requests per week total across all six tribes. Focus on one or two tribes at a time rather than spreading Reputation EXP thinly.

Which Tribe to Prioritize

PriorityTribeReason
1Collective of Plenty (Tatankasaur)Level 5 gives Tatankasaur combat upgrade — highest Saurian combat damage. Useful for farming.
2Flower-Feather Clan (Qucusaur)Level 2 gives Qucusaur flight speed upgrade — most impactful exploration upgrade.
3Scions of the Canopy (Yumkasaur)Level 4 unlocks Pyro Treasure Compass blueprint. Grapple speed upgrade at Level 2.
4Children of Echoes (Tepetlisaur)Climb speed upgrade at Level 2. Many Pyroculi require climbing.
5People of the Springs (Koholasaur)Water traversal speed upgrade at Level 2.
6Masters of the Night-Wind (Iktomisaur)Puzzle-related upgrades. Lowest priority unless you enjoy puzzle hunting.

Exploration Tips & Hidden Mechanics

Phlogiston Hotspots

Thermal vents (marked with orange glow on the ground) provide infinite Phlogiston regeneration while standing on them. These are placed strategically near Saurian Relics and challenge areas. If you're running out of Phlogiston mid-indwell, look for the nearest thermal vent.

Saurian Relic Fast Travel

Activated Saurian Relics (ones you've already interacted with) appear on the map and can be teleported to directly. Use them as waypoints — they're often placed near Pyroculi, chest clusters, and boss arenas.

Combat While Indwelling

You do not need to exit Saurian form to fight. All Saurians have combat abilities (Normal Attack, Charged Skill, Plunge). The Tatankasaur has the highest Saurian combat damage, followed by Qucusaur and Tepetlisaur. Saurian combat is viable for overworld enemies but not recommended for World Bosses or Domains — Saurian damage does not scale with your character's stats.

Achievement-Based Exploration

Natlan has 3 commission series tied to each tribe, each yielding 20-35 Primogems in achievements. Set your Daily Commission region to Natlan as soon as it's available to start progress on these.

Secret Tribe-Owned Areas

Each tribe territory contains one "sacred cave" or "proving ground" that only opens after reaching Reputation Level 4 with that tribe. These contain Luxurious Chests (40 Primogems each), a Tribe-exclusive 4-star weapon, and Phlogiston capacity upgrades.


Quick Reference: Key Locations

LocationCoordinates (approx.)Significance
Stadium of the Sacred FlameCenter of NatlanTablet of Tona, Archon Quest central hub, Katherine (Adventurers' Guild)
Canopy ArenaScions of the Canopy territoryGluttonous Yumkasaur Mountain King boss
Sunken ArenaPeople of the Springs (underwater)Hydro Tulpa Reborn boss
Volcanic ForgeChildren of Echoes territoryMolten Core Guardian boss
Aerial ArenaFlower-Feather Clan (floating)Stormfeather Qucusaur Tyrant boss
Obsidian TowerMasters of the Night-Wind territoryNight-Wind Shade boss
Gorge ArenaCollective of Plenty territoryPlentiful Behemoth boss
Natlan Statue of the Seven (×5 known)VariousPyro Traveler constellations, stamina

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